Standard Hero Behavior by John David Anderson

standard hero behaviorThe town of Darlington–formerly known as Highsmith–is in deep trouble.  All the heros left years ago, including Mason’s father.  Their services were no longer needed after the Duke offered his protection services.  Unfortunately, the Duke’s scam has been found out and orcs and goblins are on the way to attack.

That’s where Mason and his best friend Cowell come in.  They may not be heroes, but they are the town’s only hope.  They set off with a borrowed sword on a borrowed horse with some borrowed gold to find some real heroes to come back to save the town.  Along the way they encounter a sleeping swordsman, vicious pixies, a cross-dressing bully, a witch-in-training, vicious whats-its, a werewolf, and a town that wants nothing to do with heroes.

Their best guide is Quayle’s Guide to Adventures for the Unadventurous.  According to it, neither Mason no Cowell has what it takes, but just what is a hero?  They do discover that “Outside of the songs,however, there were decisions, which were irritatingly always accompanied by consequences” (Anderson 139). 

Take the quiz and find out if you have what it takes to be a hero.

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